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解决 Flutter Web 加载慢的问题

最近在做一个 Flutter 2.0 for Web 的项目, 在项目打开第一次运行的时候, 总是要等很久才能看到效果.
经过一番研究发现是 Flutter 使用的一个渲染引擎 Canvaskit 下载太慢导致的.

解决方法

Canvaskit 是一个 js 框架, Flutter 定义默认是从 https://unpkg.com 去加载的, 在国内最好是改变这个地址, 让它通过镜像地址去加载.

编译发布修改

{SDK_PATH}/bin/cache/flutter_web_sdk/lib/_engine/engine/canvaskit/initialization.dart 文件中有定义:

/// The URL to use when downloading the CanvasKit script and associated wasm.
///
/// The expected directory structure nested under this URL is as follows:
///
///     /canvaskit.js              - the release build of CanvasKit JS API bindings
///     /canvaskit.wasm            - the release build of CanvasKit WASM module
///     /profiling/canvaskit.js    - the profile build of CanvasKit JS API bindings
///     /profiling/canvaskit.wasm  - the profile build of CanvasKit WASM module
///
/// The base URL can be overridden using the `FLUTTER_WEB_CANVASKIT_URL`
/// environment variable, which can be set in the Flutter tool using the
/// `--dart-define` option. The value must end with a `/`.
///
/// Example:
///
/// ```
/// flutter run \
///   -d chrome \
///   --web-renderer=canvaskit \
///   --dart-define=FLUTTER_WEB_CANVASKIT_URL=https://example.com/custom-canvaskit-build/
/// ```
///
/// When CanvasKit pushes a new release to NPM, update this URL to reflect the
/// most recent version. For example, if CanvasKit releases version 0.34.0 to
/// NPM, update this URL to `https://unpkg.com/canvaskit-wasm@0.34.0/bin/`.
const String canvasKitBaseUrl = String.fromEnvironment(
  'FLUTTER_WEB_CANVASKIT_URL',
  defaultValue: 'https://unpkg.com/canvaskit-wasm@0.24.0/bin/',
);

意思是可以通过 FLUTTER_WEB_CANVASKIT_URL 这个环境变量改变默认的下载地址.
所以我们只要在 flutter 命令后面加上 --dart-define=FLUTTER_WEB_CANVASKIT_URL=https://cdn.jsdelivr.net/npm/canvaskit-wasm@0.24.0/bin/ 就可以了.

flutter build web --dart-define=FLUTTER_WEB_CANVASKIT_URL=https://cdn.jsdelivr.net/npm/canvaskit-wasm@0.24.0/bin/

运行调试修改

但在开发和调试时发现上面的方法并不生效.
所以如果要在本地开发调试的时候用上面的方法就需要再加上 --release 参数, 让它运行在 编译模式. 最终的命令如下:

flutter run -d chrome --dart-define=FLUTTER_WEB_CANVASKIT_URL=https://cdn.jsdelivr.net/npm/canvaskit-wasm@0.24.0/bin/ --release

又经过一番折腾之后, 发现在本地运行或调试的时候使用的其实是 {SDK_PATH}/bin/cache/flutter_web_sdk/kernel/{MODE}/dart_sdk.js 里面的值:

/*_engine.canvasKitBaseUrl*/get canvasKitBaseUrl() {
  return "https://unpkg.com/canvaskit-wasm@0.24.0/bin/";
},

这些值被固定成 https://unpkg.com/canvaskit-wasm@0.24.0/bin/, 经过验证只要改掉里面的地址, 运行模式也能走我们改掉后的镜像地址了.
但是呢, 这些文件为了匹配不同的环境所以有很多个, 并且每个文件都很长很巨大, 我用 IDEA 编辑一度内存溢出报警, 于是写了个 Shell 脚本来帮助修改:

#!/bin/bash

export flutter_path=$(which flutter)
export flutter_web_sdk_folder=${flutter_path%flutter}cache/flutter_web_sdk

if [ ! -d $flutter_web_sdk_folder ]; then
  echo Flutter web sdk folder not found!
  read -n1 -p "Press any key to exit..."
  exit
fi

echo Find flutter web sdk folder: 
echo $flutter_web_sdk_folder
echo
read -n1 -p "Press any key to continue..."

echo "Start performing the replacement..."
find $flutter_web_sdk_folder/kernel -name dart_sdk.js | xargs sed -i 's?//unpkg.com/?//cdn.jsdelivr.net/npm/?g'
echo "Complete replacement!"
read -n1 -p "Press any key to exit..."

将上面的内容保存为 sh 脚本文件, Unix 系统可以使用终端直接运行, Windows 系统可以使用 Gitbash 运行.
正常情况下这段脚本会自动找到 Flutter SDKFlutter Web SDK 目录下的 kernel 子目录下所有的 dart_sdk.js, 并将原本的 //unpkg.com/ 替换为 //cdn.jsdelivr.net/npm/, 实现依赖加速的目的.

其他的镜像源

知乎

--dart-define=FLUTTER_WEB_CANVASKIT_URL=https://unpkg.zhimg.com/canvaskit-wasm@0.24.0/bin/

饿了么

--dart-define=FLUTTER_WEB_CANVASKIT_URL=https://npm.elemecdn.com/canvaskit-wasm@0.24.0/bin/

jsDelivr

--dart-define=FLUTTER_WEB_CANVASKIT_URL=https://cdn.jsdelivr.net/npm/canvaskit-wasm@0.24.0/bin/
  • 本文作者: 6x
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